UX Research Lead at Meta
1+ Year UX Researcher Role at Meta Reality Labs
In November of 2021, I was promoted from a UXR Assistant to a UX Researcher III at Meta. With this promotion, I became the lead UXR for a virtual reality controller. This led to a large change in my day-to-day responsibilities, which included:
With these additional responsibilities, I gained new skills and a better understanding on how to be an effective UX Researcher. These skill include:
Product Space - VR Controllers
VR headsets are incredible in their ability to make you feel as if you are truly somewhere else entirely, but VR controllers are integral for allowing you to interact with that new space. VR controllers are similar to other controller products in many ways, but have some major differences to enable the full immersive experience that users expect. VR controllers have changed drastically in form and function over time and will continue to change, but there are core subsystems that will remain important for all future VR controllers.
I created a breakdown of the controller subsystems to help myself and others understand the most important subsystems and see how changes in hardware impact multiple subsystems. Like anything, there is typically a tradeoff between one or multiple subsystems with changes and decisions need to be weighed accordingly.
Mock up of VR Controller Subsystems with the Meta Quest 2 controller (Left) and the Meta Quest Pro controller (Right)
Fundamental Subsystems
Precision Tracking
Tracking of the virtual controllers vs. real life
Capsense on Quest 2 controllers in VR
Reliable, Repeatable Inputs
Ergonomic Comfort
Quest 2 Controller compared to Quest Pro
Underlying Subsystems
A quick overview of some of the new features enabled by the Haptics Studio
Haptic Vibrations
Safety and Durability
Wrist strap
Quest 2 Controller with battery showing vs. with rechargeable battery cover (additional accessories required)
Battery Life
Conclusion/Accomplishments
In the year and a half of being a UXR lead at Meta, I made many work accomplishments that I am proud of. Though I cannot publically share the details of these accomplishments, here is a quick rundown:
If you are interested in learning more, I would be happy to walk through some of my work personally.
To learn more about my work at Meta and see portfolio pieces from this role, please reach out directly!
Mario Paolini 2023
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